Entertainment or education?
Task 2: Some people believe that the only purpose of films is to entertain. Others say films should have educational values. Discuss both views and give your opinion.
Since the dawn of the entertainment industry, films have been a mainstream recreational pursuit, which can instill multiple lessons in itself in addition to their entertainment values. While some argue that the sole mission of films should be in the form of entertainment, I strongly believe that it should also portray the good and the bad of our society.
Some audiences might deem the inclusion of life lessons in movies a deterrent to a fulfilling cinema experience. People watch films as an escape from real life, as they have devoted most of their time to school and work; therefore, it is justifiable to expect a merely entertaining movie without being forced to grasp the hidden meanings that act as educative factors. For example, an action film fan would not be satisfied if he or she is presented with long-winded talks, which aims to educate viewers at the expense of his or her favorite fighting scenes.
However, I believe films should serve the novel purpose of informing its audiences alongside with the entertaining function. As films and movies are consumed more regularly nowadays, their impact on shaping our perception becomes more evident. A two-hour long film should raise adequate awareness of noteworthy issues such as feminism or environment depletion, rather than only fulfilling our inexhaustible demand for content. A typical case in point is the blockbuster The Avengers. It would not manage to exceed sales record every year without the lessons of humanity it communicates to viewers in every movies. The film shed light on matters such as overpopulation and racism, inspiring the audience to spark discussions worldwide and make problems heard.
In conclusion, while guiding the audiences through an exciting journey should remain the chief aim of films, it is equally important to portray specific human values, not only to avoid the content consumption loophole but also to stimulate people to do good deeds.