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Posts by Ken2168946
Name: kendra Spansel
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Ken2168946   
Nov 7, 2015
Research Papers / Research Paper- Benefits of Technology and Children- Peer Review due tonight! [2]

The Benefits of Technology and Children



Technology is a very controversial subject, especially between generations. Many people believe that the use of televisions, computers and smartphones inhibits children's social skills, as well as their learning abilities. Others argue that these types of devices are often used as a babysitting tool. Although, there are various arguments of the disadvantages of technology, there are many more benefits that outweigh them. Technology is an incredible thing; it keeps us connected with family and friends and allows us to find an answer to any question with a click of a button. If used appropriately, technology can be very beneficial for children under five; it enhances brain activity, prepares children for school and improves fine motor skills.

As with most joyful things in life, technology too can become addictive. It's very important that in order for children to get the full benefits of technology, parents continue to monitor the content being seen as well as the time spent. Allowing too much time on computers, tablets, phones or watching television can prevent them from experiencing real life situations. Thus, only allowing one to two hours per week is just the right amount of time to balance education and life experiences. Tablets are not there to replace parents and teachers, but to guide them and teach them in new creative ways.

The use of technology, such as tablets and smartphones, increases brain activity in children, especially those under the age of five where their brain is still developing at a rapid rate. There are several great games and applications for these devices that help enhance brain activity; such as games for counting, math, matching, patterns, etc. The level of difficulty varies from very easy to difficult, depending on the child's age and capability. Kids get particularly excited to play games on these devices because it's such a different concept; it keeps them engaged longer than any other regular game, which allows more time to learn new ideas.

Tablets and smartphones are a fairly new concept, which means there isn't as much research that has been done, compared to television and children. Many people compare the idea of watching television to using a computer or tablet, which are completely different. Although, there are a few shows for children that promote learning, there are several that promote violence instead. Whereas, the tablet has thousands of games or applications that stimulate brain activity in children. There are literally games for everything; from learning how to read, to learning numbers, shapes and colors and even world geography.

The amount of creativity that goes in to children's games is incredible. "For parents looking to teach children how to tell time, Jungle Time was featured in Parenting magazine as one of the 10 best educational apps for kids. The clock speaks in several different languages and has large numbers and hands for easy to read lessons" (DaNeen 7). It can sometimes be difficult teaching a child a new concept, especially when it comes to repetition. These games allow children to learn at their own pace, while playing the same game over again. Not only are there games to teach time, which is important with so many digital clocks, but there are even games that teach different cultures of the world. It's not just about learning about different countries and continents, but actually grasping the different ways of life. Learning is a powerful thing as a child; children's innocence is so incredible because they truly hold on to every word. As with most adults even, children engrave an idea by doing something several times.

Studies have shown that technology, specifically IPad's, can help children with autism learn to communicate. Children with disabilities, like those with autism can get frustrated about not being able to connect effectively. "In a study funded by Autism Speaks, Kaiser found that using speech-generating devices to encourage children ages 5 to 8 to develop speaking skills, resulted in the subjects developing considerably more spoken works compared to other interventions" (Brasher 2). Autistic children learn through imagery, rather than words. Using an IPad allows the child to create a sentence or even a story, using a series of images. Being able to communicate with friends, family and or caregivers releases a lot of daily frustration.

Autistic children are extremely intelligent and want to learn like everyone else does. Technology, such as computers, gives them the opportunity. Computers allow children to stay engaged for longer periods of time, which in turn stimulates brain activity. Computers and tablets are unlike any other learning environment for autistic children because it's collaborative. They are able to visualize bright colors, listen to interactive games and respond to gestures. This type of environment is much more motivating and gives them an encouraging atmosphere.

Technology is very rampant within the newer generations and becoming more available in classrooms. This means that teaching younger children how to use a tablet or smartphone will help prepare them for school. Children's brains are developing fastest before the age of five, so they will pick up on the idea of technology at a much quicker rate. Allowing them one hour per week on a tablet or smartphone will help them learn to navigate the device, without over stimulating them. However, studies have shown that children between the ages of three and five should only spend about 30 minutes in one sitting on some type of technology (television, tablet, or smartphone), so the hour should be broken down into at least two sittings (Hatch 6). It's important to allow enough time for technology, but not give them more than necessary.

There has always been some type of technology in the classroom; whether it is a projector or a television on wheels. It follows the path of invention, so it's inevitable that now there are going to be laptops and tablets in schools. By allowing children adequate time to learn the ins and outs of the device, it will prepare them for the classroom. They won't need to spend their time learning how to use the tablet effectively, which will give them more time to actually learn the material they are supposed to be learning. Chip Donohue makes a great point when he says "A lack of exposure could widen the digital divide - that is, the divide between those with and without access to digital technology - and limit some children's school readiness and early success" (3). It's not fair to say that all children have access to smart phones or tablets in their homes; however, it's important to give them the chance to utilize such, when given the opportunity.

The idea of digital learning is only going to become more existent within the next few years, and rightly so. Parents believe that a tablet is too much money to invest in their child's education, yet spend thousands of dollars over the years on textbooks and writing supplies. Having a tablet or laptop will be a higher upfront cost, but will dramatically decrease the overall expenses throughout school. This is only one of the benefits of having tablets in school. It also reduces the amount of textbooks that need to be manufactured, which lowers the amount of paper waste. Furthermore, it makes it more convenient for students to carry from class to class, or even just from home to class for the little ones.

Not only will technology prepare children for school, but it will help tremendously later in the workforce. Lydia Plowman, a student at The University of Rhode Island, makes a great point that children have an easier time learning how to type than they do writing. Although, it's still very important to have great penmanship and learn to write, most companies rely heavily on typing skills. These days, it's never too early to get them focused on the future, which includes preparing them for their career. Most careers now will not hire someone that does not have extensive computer knowledge and program literacy; the amount of programs and applications that are going to be available in the next several years will be astounding. Obviously a young child is not going to understand the different concepts fully, but it's important to teach them the basics. Most children, even those that are under five know how to use a tablet or smartphone much better than the older generations, such as their grandparents.

Tablets and smartphones are a great way to encourage fine motor skills and teach hand eye coordination. Navigating between applications, games and even photos will teach the child how to focus their eyes on multiple areas of the screen. "Successful engagement requires as much cognitive skill as physical skill. Users must divide their visual attention to 2 portions of the screen, while also coordinating their motor movement "(Vliet 2). Vliet makes a great point about the ability to focus on more than one area at a time. With these games, children are able to look at one area on the screen, while tapping controls on a different area, and then jumping to the other side of the screen all in a matter of seconds. There are even games made specifically to enhance fine motor skills in children.

There are many games on a tablet that require fast movement as well as paying very close attention. Most children under 5 already know how to take a photo on a tablet or smartphone; this involves a lot of hand eye coordination to be able to focus on the picture as well as pressing the button. Although, the majority of technology for the new generations is categorized as a tablet or a smartphone, there are various other types of technology; including desktop computers, televisions, digital cameras, etc. It's a great idea to teach young children to be able to use any of these devices. The regular computer will enhance fine motor skills because it will allow children to find specific letters on the keyboard and press the buttons, as well as click on the mouse to get to a specific area on the screen. Fine motor skills isn't just about picking up small objects and being able to build block towers, it's now about being able to digitalize these skills as well.

It's important to realize that technology should never replace anything in life; whether it is for social reasons, education or even just entertainment. There needs to be a happy balance between all of them and spending too much time utilizing these devices can dramatically affect different areas of life; especially social skills. This is why there are so many opposing viewpoints when it comes to the use of technology in young children. Only utilizing technology for an hour or two a week will allow for this balance, while educating the future of children.

Sociologically speaking, the least industrialized countries have a lag time between culture and technology. In order for a country to thrive, the people need to keep up with new inventions and new ways of doing things. This is especially important in our children because they need to be accustomed to change, as the United States and other more industrialized countries are continually changing.

Technology can be a great tool to keep children busy, by allowing them to watch television while cleaning the house, or even keeping them occupied on the IPad while out to dinner; however, there are several other more important benefits. The benefits include enhancing brain activity, preparing children for school and even the workplace, and encouraging fine motor skills. There are many parents opposed to having young children using tablets and smartphones, but if used appropriately, the advantages surpass any disadvantages. It's inevitable that technology will continue to grow and it's important that our children grow with it.

Works Cited

Brasher, Joan. "IPads Help Late-speaking Children with Autism Develop Language." Vanderbilt Research. Web. 30 Oct. 2015.

Donohue, Chip. "Technology Can Benefit Young Children When Used Appropriately, Says Donohue." Erikson Institute. 18 Dec. 2012. Web. 6 Nov. 2015.

DeNeen, Julie. "IPad Apps For Education: 20 Apps (Games) for Play-based Learning - InformED." InformED. Web. 30 Oct. 2015.

Hatch, Kristina. "Determining the Effects of Technology on Children." Web. 7 Oct. 2015.

Vliet, Nannette. "Temple University: IPads in Therapeutic Recreation." Temple University IPads in Therapeutic Recreation. Web. 31 Oct. 2015.
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