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Posts by Mahir2332
Name: Mubtasim Mahmud
Joined: Dec 16, 2015
Last Post: Dec 20, 2015
Threads: 1
Posts: 6  
Likes: 1
From: Bangladesh
School: Techno-Cider International

Displayed posts: 7
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Mahir2332   
Dec 19, 2015
Undergraduate / Virtual reality and video games - Duke Pratt engineering essay [13]

Thanks for your input. I believe my current draft contains everything I want to get across to Duke.

Video games were my primary source of entertainment during childhood. Naturally, I tried to create my own games soon after being introduced to programming. Tweaking code to make objects on the screen appear just right and putting my own spin on classic games such as Snake and Bejeweled appealed to me like nothing else ever had. I want to study engineering to create an incredible gaming experience by developing wetware that implements direct brain-to-computer interactions. But why Duke?

Duke's DiVE research facility is involved in some remarkable research on virtual reality and thought-controlled computing. The Walk Again project, which allowed paraplegics free movement, particularly piqued my interest. Facilities like DiVE would allow me to pursue my interests and ideas in the ideal environment. Studying alongside some of the most innovative peers and faculty in the world, I hope to reach the pinnacle of my potential at Duke.


If anything requires polishing, please let me know. Thank you so much for your help.
Mahir2332   
Dec 19, 2015
Undergraduate / Virtual reality and video games - Duke Pratt engineering essay [13]

Tweaking code to make objects on the screen appear just right, putting my own spin on classic games such as Snake and Bejeweled - these things appealed to me like nothing else ever had. I want to study software engineering to create an incredible gaming experience, perhaps by creating wetware that implements direct brain-to-computer interactions. But why Duke?

If my reason for focusing on software engineering as a major is a keyword, that's the sentence I would use to elaborate on it. Please let me know how you feel about it.

One more thing - I was reading a few posts on College Confidential and they mentioned that posting essays online would cause problems with plagiarism checkers. Do you think I would get in trouble for posting my essay drafts here? Will Duke ask me about it, or reject my application immediately if their plagiarism checking tool finds a match? Should I mention this in the additional information section in the Common App or send them an email?

Thank you for your time.
Mahir2332   
Dec 18, 2015
Undergraduate / Virtual reality and video games - Duke Pratt engineering essay [13]

What I've written seems rushed, but I managed to include all the keywords and elaborate on them sufficiently. I hope it's okay.

As a kid without many friends, video games were my primary source of entertainment. So when I was introduced to programming, naturally I tried to create my own games as soon as possible. Tweaking code to make objects on the screen appear just right, putting my own spin on classic games such as Snake and Bejeweled - these things appealed to me like nothing else ever had. But why Duke?

(...)


Thank you for your help, it was very useful!
Mahir2332   
Dec 17, 2015
Undergraduate / Virtual reality and video games - Duke Pratt engineering essay [13]

The long version of my essay goes more into depth about my experience with programming the Snake game. I wrote about how my interest in programming developed in my Common App essay, so I don't want to rehash the same things in this one. It's pretty long, almost 600 words, and I recycled a lot of what I used in my Cornell essay, but I also modified it to fit the Duke essay prompt. Here it is:

As I read the Duke engineering essay prompt, I looked back on my life and was greeted by the familiar warm rush of excitement that envelops me whenever I think about Computer Science. Although I was only introduced to programming in my junior year of high school, it fascinated me to a degree that no other subject ever had. Though it was the hardest, most frustrating thing I had ever done, the sheer jubilation I felt when I solved a particularly difficult problem was well worth the hardship. I soon found myself bored with my school curriculum, and turned to other sources to quench my newfound thirst for knowledge. I fondly remembered playing a Snake game on my mother's old Nokia cell phone, and nostalgia demanded that I attempt to make my own version of the classic. Thus my forays into game programming began.

My first attempts at creating a Snake clone were fraught with a multitude of bugs and glitches. My snake refused to die upon eating its tail, forming an impressive constrictor knot instead. My apple developed a fear of reptiles, teleporting to random locations when the snake approached a certain perimeter around it. The two game objects also had an annoying tendency to disappear off the edge of the screen. I spent the better part of a week tracking down these bugs, which proved to be rather persistent in their peskiness, religiously reviewing each line of code to pinpoint my logical fallacies. At the end of my labor, I tentatively tested my game. The main menu loaded correctly, the title rotating hypnotically as I had envisioned. The snake responded to the arrow keys, grew longer every time it ate an apple and called up a Game Over message when it hit the edges of the screen or its own body. The apple disappeared when eaten by the snake and reappeared at random locations. Everything was perfect.

My interests in game programming were paying their dividends, but I had a dilemma. How could I use my games to actually help people? As much as I loved video games, I could not deny that I had only ever played games for entertainment. I began searching for a way to make a difference with video games. Eventually, I stumbled upon an article by the Duke immersive Virtual Reality (DiVE) research facility which spoke of the Walk Again Project, a non-profit international collaboration of researchers that enabled a paraplegic to use virtual reality to control a robotic bodysuit and perform the first ceremonial kick at the World Cup of 2014.This amazing achievement sparked my interest in virtual reality, and I began to think of ways in which virtual reality video games could be used to help people. For instance, immersive educational video games could be created to allow high school students to experience things such as performing surgery, piloting jet aircraft and exploring outer space. Implementing virtual reality into education would also make for a more hands-on and engaging learning experience, promoting collaboration and creativity.

To fulfill my ideas and interests in the ideal facilities, such as DiVE, I turn to Duke. With it's diverse student population, I would be able to meet all sorts of unique individuals, all with their own talents and personalities, but possessing the same drive to create something new, change the world and, most importantly, make a difference by contributing to society. With some of the most brilliant and innovative peers and faculty serving as an inspiration to me and galvanizing me to become the best that I can be, I feel that a Duke education would help me reach the pinnacle of my potential and help me make the world a better place.
Mahir2332   
Dec 17, 2015
Undergraduate / Virtual reality and video games - Duke Pratt engineering essay [13]

Sorry, I'm new at this so I wasn't sure exactly what to include. The prompt is specific to Duke, and I've included it below.

"If you are applying to the Pratt School of Engineering as a first year applicant, please discuss why you want to study engineering and why you would like to study at Duke. (Please limit your response to no more than 150 words.)"

With a word limit of only 150 words, I couldn't manage to include half of what I wanted to write about. I had to settle for just glossing over my interest in video games, providing a small anecdote on my forays into game programming and writing about some specific resources at Duke that attracted me.

Any feedback on how I could improve this would be greatly appreciated. Thank you.
Mahir2332   
Dec 16, 2015
Undergraduate / Virtual reality and video games - Duke Pratt engineering essay [13]

Video games have always held a special place in my heart, so when I was first introduced to programming I immediately decided to try creating them for myself. I found myself creating clones of popular games such as Snake and adding my own unique touches to them, such as making the apple bounce away from the snake. My interest in games led to my discovery of virtual reality and its multitude of possible uses for making the world a better place.

Duke's DiVE facility is involved in some truly remarkable research on virtual reality. The Walk Again project was of particular interest to me, as I found the life-changing effects it would have on disabled people to be marvelous. With world-renowned facilities like DiVe, surrounded by some of the most innovative peers and faculty in the world, I feel like a Duke education would carry me to immeasurable heights.
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