hnguyen9905
Sep 26, 2016
Undergraduate / Georgia Tech Essay Prompt: Students are often told what classes they should take. [5]
Thanks a lot for your useful feedback! I'm rethinking about the real values that this class offers. So I come up with an idea of children being not interacted much with their parents so they don't have outstanding social and cognitive ability (really, parents are very important in a child's character), and I've also finished the second draft of the essay, and many of my friends give positive comments about my essay. They say that it shows clearly the long-term vision of the class as it provides opportunities to improve American education and allows members to experience designing and entrepreneurship process, and I think that will make a challenging and unique environment for them. Here is it:
Nowadays, children are limited by their cognitive ability and social interaction as their parents invest more time in the workplace. In Board Games 101, you will be informed through several casual board games and have a team assignment of teaching these games for children in primary and secondary schools. For Monopoly, they will learn to be a successful businessman in the future. For Werewolf, they will learn how to protect their Wolf teammates and prove that they are innocent. For Chess, they will improve their strategic thinking significantly. Also, you will gain more insights about general design and entrepreneurship process through an annual team project of designing and publishing a board game. After improving your team's game through playtesting meetings and achieving the game industry's requirements, your team will spread that game through many cafeteria or schools to make profits, and you are graded through its prosperity. (147 words)
If there is any grammar, format or content mistakes, feel free to tell me so that I can perfect my essay for the deadly application deadline (October 15...). Again, I really appreciate your feedback! :)
Thanks a lot for your useful feedback! I'm rethinking about the real values that this class offers. So I come up with an idea of children being not interacted much with their parents so they don't have outstanding social and cognitive ability (really, parents are very important in a child's character), and I've also finished the second draft of the essay, and many of my friends give positive comments about my essay. They say that it shows clearly the long-term vision of the class as it provides opportunities to improve American education and allows members to experience designing and entrepreneurship process, and I think that will make a challenging and unique environment for them. Here is it:
Nowadays, children are limited by their cognitive ability and social interaction as their parents invest more time in the workplace. In Board Games 101, you will be informed through several casual board games and have a team assignment of teaching these games for children in primary and secondary schools. For Monopoly, they will learn to be a successful businessman in the future. For Werewolf, they will learn how to protect their Wolf teammates and prove that they are innocent. For Chess, they will improve their strategic thinking significantly. Also, you will gain more insights about general design and entrepreneurship process through an annual team project of designing and publishing a board game. After improving your team's game through playtesting meetings and achieving the game industry's requirements, your team will spread that game through many cafeteria or schools to make profits, and you are graded through its prosperity. (147 words)
If there is any grammar, format or content mistakes, feel free to tell me so that I can perfect my essay for the deadly application deadline (October 15...). Again, I really appreciate your feedback! :)