Here is my essay:
People often tell me that the way I draw or paint "really makes the piece seem to come alive." After thinking that such a statement is is undoubtedly one of the worst cliches I have ever heard, I tend to think to myself that a piece that "seems" to come to life just is not good enough for me. I want to create something that truly is alive, which is why I decided that I want to be an animator, but not just an artist. I want to be able to understand the technical and artistic side of animation. After all, what's the point of being able to create a character if the physics and anatomy behind its movements are not accurate? Would I not be better able to work with animation software if I actually knew how the software was created and how it functioned?
The Bachelor of Computer Science and Arts degree program will help me achieve these goals. Unlike many other computer science or art degrees, the BCSA degree combines the two halves of the computer animation spectrum. This integration is exactly what I am looking for. Plus, the internship possibilities at Carnegie Mellon would allow for excellent hands-on experience that is crucial to my artistic and technical development in my career concentration.
I would like to use the knowledge I gained from college not only to acquire a job but also to begin my research in animation. The extensive mathematical and scientific knowledge gained from Carnegie Mellon University would allow me to immediately start my research after graduation, or even before. I am looking forward to researching ways to surpass the current limitations in rendering software as well as create a more intelligent animation program using tags and commands that would allow the animator to place tags, or labels, on parts of the character being animated. In this way, I would like to eliminate the need to animate repetitive motions over and over again.
My ultimate goal is to be a character animator for Pixar Studios or Disney Animation Studios, and I know these jobs are highly competitive. It only makes sense that I would want every advantage I can get. Carnegie Mellon University's prestige allows for incredible job placement.
My ultimate goal is to be a character animator for Pixar Studios or Disney Animation Studios, and I know these jobs are highly competitive. It only makes sense that I would want every advantage I can get. Carnegie Mellon University's prestige allows for incredible job placement, and the university's current relationship with Pixar and Disney could only better my chances.
The Bachelor of Computer Science and Art degree program is the best option for me. I would be able to gain a background in the animation and be taught by the best professors in the field. Plus, entrance into one of the top research universities in the world would enhance my ability to perform my own research. After searching through all of my college options, Carnegie Mellon University stands out as the number one school for me.
People often tell me that the way I draw or paint "really makes the piece seem to come alive." After thinking that such a statement is is undoubtedly one of the worst cliches I have ever heard, I tend to think to myself that a piece that "seems" to come to life just is not good enough for me. I want to create something that truly is alive, which is why I decided that I want to be an animator, but not just an artist. I want to be able to understand the technical and artistic side of animation. After all, what's the point of being able to create a character if the physics and anatomy behind its movements are not accurate? Would I not be better able to work with animation software if I actually knew how the software was created and how it functioned?
The Bachelor of Computer Science and Arts degree program will help me achieve these goals. Unlike many other computer science or art degrees, the BCSA degree combines the two halves of the computer animation spectrum. This integration is exactly what I am looking for. Plus, the internship possibilities at Carnegie Mellon would allow for excellent hands-on experience that is crucial to my artistic and technical development in my career concentration.
I would like to use the knowledge I gained from college not only to acquire a job but also to begin my research in animation. The extensive mathematical and scientific knowledge gained from Carnegie Mellon University would allow me to immediately start my research after graduation, or even before. I am looking forward to researching ways to surpass the current limitations in rendering software as well as create a more intelligent animation program using tags and commands that would allow the animator to place tags, or labels, on parts of the character being animated. In this way, I would like to eliminate the need to animate repetitive motions over and over again.
My ultimate goal is to be a character animator for Pixar Studios or Disney Animation Studios, and I know these jobs are highly competitive. It only makes sense that I would want every advantage I can get. Carnegie Mellon University's prestige allows for incredible job placement.
My ultimate goal is to be a character animator for Pixar Studios or Disney Animation Studios, and I know these jobs are highly competitive. It only makes sense that I would want every advantage I can get. Carnegie Mellon University's prestige allows for incredible job placement, and the university's current relationship with Pixar and Disney could only better my chances.
The Bachelor of Computer Science and Art degree program is the best option for me. I would be able to gain a background in the animation and be taught by the best professors in the field. Plus, entrance into one of the top research universities in the world would enhance my ability to perform my own research. After searching through all of my college options, Carnegie Mellon University stands out as the number one school for me.