Can someone edit my essay? I can email it to you if you leave your email down.
My life revolves around computers, games and sports. I spent a lot of my free time playing video games, but at the same time I wanted to create one as well. My game creating experience started in my high school Intro to Computer Science class. The most important thing I learned in this course was that computer science was elegant ways to solve everyday problems. You could literally write code for a program to do anything with computer science.
My final project was to create anything using HTML as the front end and Python as the back end. My group and I decided to make a game many people know as Battleship. Battleship was a board game where two players set five ships on a 10x10 board. Each player had to randomly, but strategically call out points on the board to destroy all of the opponent's ships. It was up and running and I shared it with all my friends. Soon enough we were all playing this game online instead of the real board game.
The Battleship game success wasn't enough however. I wanted to further expand my knowledge of computer science by enrolling in the AP Computer Science course in my junior year. This is when I became interested in Computer Science. This course in my school taught me about the importance of teamwork in a real life example of how computer science professionals work in an environment. Almost every large assignment was with a team.
For our final project, I wanted to challenge myself and make something far better than the Battleship game I made last year. After everything I learned, I soon decided that the concept behind the code for Battleship was for babies. To take the next step, my team and I decided to recreate the childhood classic, Megaman. Our group had to teach not only ourselves, but also each other how to do fancy things in Java. That included transferring an image onto a GUI(Graphical User Interface) then using keyboard events to make the character run and jump with just the press of a button. Space bar was for jump. The up, down, left, and right keys were to move the character. The X key shoots. We also had to use our knowledge of physics to incorporate real life gravity so the jumping action seemed more real. We also had to add in power-ups and enemies along with a system of leveling up. Our project came out perfect.
I am always looking for the next big step to challenge myself. I believe Cornell University is perfect environment where I can constantly challenge myself to do something better than I have done before. Because of this aspect of me, I am always looking for ways to help people out. In Cornell, I believe I can take that trait to the next level and improve the world as a whole. In Cornell's College of Electrical and Computer Engineering, I can use their research programs because half of ECE's staff includes their students in research groups. On these groups I can also meet the technical leaders of today and tomorrow. One thing I look forward to participating at Cornell is the Mars Rover program, where I can use my engineering brain to build rovers to simulate being in outer space. I hope to be in Cornell's Engineering Quad one day, where I can learn and practice electrical and computer engineering.
My life revolves around computers, games and sports. I spent a lot of my free time playing video games, but at the same time I wanted to create one as well. My game creating experience started in my high school Intro to Computer Science class. The most important thing I learned in this course was that computer science was elegant ways to solve everyday problems. You could literally write code for a program to do anything with computer science.
My final project was to create anything using HTML as the front end and Python as the back end. My group and I decided to make a game many people know as Battleship. Battleship was a board game where two players set five ships on a 10x10 board. Each player had to randomly, but strategically call out points on the board to destroy all of the opponent's ships. It was up and running and I shared it with all my friends. Soon enough we were all playing this game online instead of the real board game.
The Battleship game success wasn't enough however. I wanted to further expand my knowledge of computer science by enrolling in the AP Computer Science course in my junior year. This is when I became interested in Computer Science. This course in my school taught me about the importance of teamwork in a real life example of how computer science professionals work in an environment. Almost every large assignment was with a team.
For our final project, I wanted to challenge myself and make something far better than the Battleship game I made last year. After everything I learned, I soon decided that the concept behind the code for Battleship was for babies. To take the next step, my team and I decided to recreate the childhood classic, Megaman. Our group had to teach not only ourselves, but also each other how to do fancy things in Java. That included transferring an image onto a GUI(Graphical User Interface) then using keyboard events to make the character run and jump with just the press of a button. Space bar was for jump. The up, down, left, and right keys were to move the character. The X key shoots. We also had to use our knowledge of physics to incorporate real life gravity so the jumping action seemed more real. We also had to add in power-ups and enemies along with a system of leveling up. Our project came out perfect.
I am always looking for the next big step to challenge myself. I believe Cornell University is perfect environment where I can constantly challenge myself to do something better than I have done before. Because of this aspect of me, I am always looking for ways to help people out. In Cornell, I believe I can take that trait to the next level and improve the world as a whole. In Cornell's College of Electrical and Computer Engineering, I can use their research programs because half of ECE's staff includes their students in research groups. On these groups I can also meet the technical leaders of today and tomorrow. One thing I look forward to participating at Cornell is the Mars Rover program, where I can use my engineering brain to build rovers to simulate being in outer space. I hope to be in Cornell's Engineering Quad one day, where I can learn and practice electrical and computer engineering.